Total War Saga: Thrones of Britannia review – Creative Assembly returns to historical warfare with mixed results
The year is 878AD and the Vikings have already invaded. A brief truce has now settled across the British Isles, but there’s too much bad blood here for the Norsemen to coexist with those they’ve so recently conquered. This isn’t peace, it’s half-time.
And that’s where Thrones of Britannia begins, as you decide which side of this conflict you want to lead: will you be at the head of an English Kingdom or the Great Viking Army? Or perhaps neither. Perhaps you’d prefer a smaller faction; one that can benefit from all this chaos. To some, the Vikings aren’t a threat, they’re a potential ally. It’s an interesting setup for a campaign: the big invasion has already happened. What comes next?
As the first of the Total War ‘Sagas’, Thrones of Britannia looks to hone in on a much smaller timeframe than we’re used to seeing from this series, with a typical campaign lasting just a few decades.
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