Category: Gaming Reviews

Aug
22

Dicey Dungeons Review – I never knew a d6 could do so much

How many uses can one d6 die have? According to Dicey Dungeons, the new game by prolific designer Terry Cavanagh – famed for VVVVVV and Super Hexagon – the answer is quite a few. Dicey Dungeons riffs, tongue-in-cheek, on a […]

Aug
22

Oninaki review – hints of fun combat can’t salvage a terribly written JRPG

When Tokyo RPG Factory released its first game, I am Setsuna, the mission statement was making games reminiscent of Square’s golden age of RPGs. It was a lofty goal from the get-go, but the more of their titles I play, […]

Aug
22

Telling Lies review: flawed but fascinating experiment in storytelling

There’s a writing technique called cut-up, in which a text is broken down into small component parts and then rearranged, somewhat at random, into a new text. Cut-up has its roots in Dadaism and was used by boundary-pushing artists like […]

Aug
21

The new Nintendo Switch review: the updated Tegra X1 tested in depth

First unearthed in Switch’s firmware 5.0 way back in March 2018, Nintendo’s console hybrid is evolving thanks to Read more here:: Game Reviews

Aug
20

Train Sim World 2020 review – quietly thrilling, and thrillingly quiet

Coasting through the San Francisco Bay area in a muscular F40PH-2CAT diesel-electric locomotive, there’s 750 long yards to go until you have to come to a stop at a platform.

That shouldn’t be too tricky, especially as you’ve had a lengthy […]

Aug
15

AMD Ryzen 9 3900X vs Core i9 9900K review

By now, the verdict is in: the $329 Ryzen 7 3700X is Read more here:: Game Reviews

Aug
15

Ion Fury review – a brilliant blast of nostalgia, and a decent first-person shooter too

Ion Fury isn’t so much a blast from the past as a gunshot straight through it, carving its way along time’s back-alley and punching a hole in history’s skull. Coming at you from the business end of 1996, Ion Fury […]

Aug
12

Anodyne 2: Return to Dust review – Zelda and Psychonauts combine in a bewitching formal experiment

I haven’t seen sunsets like this since, oh, 1996. Explicitly modelled on the look and feel of 3D PS1 and N64 games, the island setting of Anodyne 2 is like a version of Hyrule Field engulfed by the coral reefs […]

Aug
12

A Short Hike review – dreamy brilliance

There is a wonderful sadness that lurks at the centre of some games, not because they are sad, but because they are beautiful and compact and filled with a sense of mystery, and because all of this stuff can only […]

Aug
07

Age of Wonders: Planetfall review – depth without flavour

I promise you I have tried very hard to find something deeper, beneath the surface of Age of Wonders: Planetfall, that shows its true brilliance. I really have. It screams “hidden gem”, on the face of it: a generous glob […]